Mind Hack is a memory tapping game with a twist. You must best the machine itself by overriding the system that has trapped your very soul! The project is near release with plans to premiere on ipad, android, and iphone. Created in collaboration with Weasel Warrior Studios, I served as Lead Artist and created all of the in game assets, animations, promotional material, marketing, concept images, UI/UX design, Logos and really everything you see in these samples (much more to come soon!).
Concept work done in Photoshop/Procreate, UI UX done in Figma, Assets created in Illustrator/Photoshop, and animations created in Spine and After Effects, Technical implementation done in Unity.
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Featured here my animation work done in Unity for optimization. Moving glowing background, tweens for popup, glow on blocks, moving arrows, ingame player animations, and screenswitch tweens – Unity, After effects, Spine